You are not logged in.
Pages: 1
Let's face it, some systems aren't good enough to run higan (which is technically bsnes), and zsnes is too old and too shitty for a conventional Super Nintendo or Super Famicom emulator. Plus, retroarch isn't for everyone. That's why I'd recommend installing snes9x as a standalone emulator, since it Just Werks™️ and doesn't require much to get it running.
The quickest and easiest way to do this is to download and install the lone DEB file from Bearoso's personal repository. Make sure all dependencies are met prior to installation.
wget https://sites.google.com/site/bearoso/snes9x/snes9x_1.60-1_amd64.deb && dpkg -i snes9x_1.60-1_amd64.deb
Now, keep in mind that as of the date of this post, the latest stable build of snes9x is currently at 1.61, and there are some changes since then. If you're upgrading, make a backup of your snes9x.conf file and check the second method below for replacing the binary.
You'll need to get certain packages installed:
apt install build-essential cmake git glslang-dev libgtk2.0-dev libgtk-3-dev libminizip-dev libsdl2-2.0-0 libsdl2-dev meson portaudio19-dev
Clone the git repository, build, and install (feel free to change --prefix=/usr/ to --prefix=/usr/local, if preferred):
cd ~/snes9x/
git clone https://github.com/snes9xgit/snes9x.git
cd snes9x/
git submodule update --init shaders/SPIRV-Cross
cd gtk
meson build --prefix=/usr/ --buildtype=release --strip
cd build
ninja
sudo ninja install
If all went well, your snes9x should be ready to go, and with your backed up snes9x.conf file, apply your changes to the new file.
Another method is to use the nightly builds and choose either snes9x-gtk or snes9x-x11 platforms, and then just move the executable binary to /usr/bin/ or /usr/bin/local/, and then launch it as snes9x.
Last edited by brocashelm (2022-09-09 03:33:35)
Offline
Pages: 1