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This is my nvidia-smi output
+-----------------------------------------------------------------------------------------+
| NVIDIA-SMI 550.163.01 Driver Version: 550.163.01 CUDA Version: N/A |
|-----------------------------------------+------------------------+----------------------+
| GPU Name Persistence-M | Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap | Memory-Usage | GPU-Util Compute M. |
| | | MIG M. |
|=========================================+========================+======================|
| 0 NVIDIA GeForce GTX 1660 Ti Off | 00000000:08:00.0 On | N/A |
| 41% 30C P8 10W / 120W | 18MiB / 6144MiB | 0% Default |
| | | N/A |
+-----------------------------------------+------------------------+----------------------+
+-----------------------------------------------------------------------------------------+
| Processes: |
| GPU GI CI PID Type Process name GPU Memory |
| ID ID Usage |
|=========================================================================================|
| No running processes found |
+-----------------------------------------------------------------------------------------+And this is glxinfo -B
name of display: :0
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Mesa (0xffffffff)
Device: llvmpipe (LLVM 19.1.7, 256 bits) (0xffffffff)
Version: 25.0.7
Accelerated: no
Video memory: 32012MB
Unified memory: yes
Preferred profile: core (0x1)
Max core profile version: 4.5
Max compat profile version: 4.5
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
Memory info (GL_ATI_meminfo):
VBO free memory - total: 31 MB, largest block: 31 MB
VBO free aux. memory - total: 28303 MB, largest block: 28303 MB
Texture free memory - total: 31 MB, largest block: 31 MB
Texture free aux. memory - total: 28303 MB, largest block: 28303 MB
Renderbuffer free memory - total: 31 MB, largest block: 31 MB
Renderbuffer free aux. memory - total: 28303 MB, largest block: 28303 MB
Memory info (GL_NVX_gpu_memory_info):
Dedicated video memory: 380161 MB
Total available memory: 412173 MB
Currently available dedicated video memory: 31 MB
OpenGL vendor string: Mesa
OpenGL renderer string: llvmpipe (LLVM 19.1.7, 256 bits)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 25.0.7-2
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 4.5 (Compatibility Profile) Mesa 25.0.7-2
OpenGL shading language version string: 4.50
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 25.0.7-2
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20I run this script:
#!/usr/bin/env bash
# kill any existing pipewire instance to restore sound
pkill -u "$USER" -fx /usr/bin/pipewire-pulse 1>/dev/null 2>&1
pkill -u "$USER" -fx /usr/bin/wireplumber 1>/dev/null 2>&1
pkill -u "$USER" -fx /usr/bin/pipewire 1>/dev/null 2>&1exec /usr/bin/pipewire &
# wait for pipewire to start before attempting to start related daemons
while [ "$(pgrep -f /usr/bin/pipewire)" = "" ] ; do
sleep 1
doneexec /usr/bin/wireplumber &
# wait for wireplumber to start before attempting to start pipewire-pulse
while [ "$(pgrep -f /usr/bin/wireplumber)" = "" ] ; do
sleep 1
doneexec /usr/bin/pipewire-pulse &
Same issue. I had switched from pulseaudio to pipewire. At the moment I have to run a script to start the service that exposes audio resources.
If it's your case too, I can provide the script later.
No matter what, I was unable to configure correctly the open nvidia drivers (v550). I almost followed this https://wiki.debian.org/NvidiaGraphicsDrivers which is pretty old.
The only way I was able to use nvidia drivers was availing to the closed version. But now I'm struggling to make Wayland run.
Any clue?
Thanks in advance
Pages: 1