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Managed to get Assetto Corsa working again by following this guide:
https://gist.github.com/ANBAL534/8057b5 … 627e550ba0
If that breaks again in the future I now have a working WINE prefix for the game saved in my Google Drive, PM me if you want a copy.
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Just bought Titanfall 2 'cos it was on sale in Steam. I didn't even check if it was Linux compatible (it isn't) but Proton handles it just fine — everything seems to work and I'm getting a consistent ~60fps, even when it's busy.
It's a nice game. Very well done first person shooter in the modern style (no health counter, just a countdown to death when you're under fire) with added Mechs. Lovely and very fun even if I am crap at all the wall-jumping movement stuff.
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The Elder Scrolls IV : Oblivion, Also running with Proton (older version of proton worked for me).
Just started...
pic from 1993, new guitar day.
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Action Quake is back!
https://store.steampowered.com/app/1978800/AQtion/
For anybody not old enough to remember Action Quake was the precursor to Counter Strike and hence all modern, military, FPS games.
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Action Quake is back!
AFAIK it never went away, and is still on sourceforge same as it ever was.
Steam blah blah hype steam... yawn.
Gotta love all the noise about it being "FREE on Steam!"... "For FREE!". When it was a free mod to begin with and the Q2 engine open-sourced decades ago.
Last edited by steve_v (2022-11-20 12:30:00)
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it never went away
Well, no, I can still play Quake II's multiplayer, some of the servers are even busy. Being on Steam opens up the audience though, which is critical for a multiplayer game.
EDIT: Yamagi Quake II, that is. The Steam version is useless
Last edited by Head_on_a_Stick (2022-11-20 12:33:10)
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Being on Steam opens up the audience
I'm sure it does... It's irrelevant to me though, since I'll never use that garbageware for anything but leeching the occasional mod.
AQ2 is great and all, but what grinds my gears is the hype and flashy advertising for what is, in essence, a repack of a nearly 25 year old mod... As if it didn't properly exist before being listed on steam or something.
Last edited by steve_v (2022-11-20 12:47:16)
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What games do you play on Devuan??
Old school rerto AFPS! Boom! Frag! The best!
https://zandronum.com/download
http://qzandronum.com/en/
https://www.moddb.com/mods/quake-champions-doom-edition
How to Install
On Devuan, Debian, Ubuntu or Mint based OS
1.Open a terminal and run the following command sequence:
$ wget -O - http://debian.drdteam.org/drdteam.gpg | sudo apt-key add -
$ sudo add-apt-repository 'deb http://debian.drdteam.org/ stable multiverse'
$ sudo apt-get update
$ sudo apt-get install zandronum doomseeker-zandronum
2.Install IWADs to ~/.zandronum/
3.Run Zandronum/Doomseeker from games menu.
Last edited by deepforest (2022-11-20 17:35:43)
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Action Quake is back!
https://store.steampowered.com/app/1978800/AQtion/
For anybody not old enough to remember Action Quake was the precursor to Counter Strike and hence all modern, military, FPS games.
Wow! Thanks! Its cool!
ps its free forever?
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Probably not "forever" but as steve_v notes the original source is still available:
https://www.moddb.com/mods/action-quake … on-quake-2
I prefer Lithium myself.
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Thanks! And why exactly Lithium?
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Quake II mod, check the link.
Max base health up to 120, grappling hook on the right mouse button and "runes" that buff the player (use only one at a time, dropped on the map as collectables):
Strength (red): player does double damage
Resist (blue): player takes half damage
Haste (yellow): player attacks twice as fast
Regeneration (green): player's health counts back up over time (max 200)
Vampire (purple): damage dealt by player heals player by same amount (max 200)
Good combinations: haste+railgun, strength+super-shotgun, resist+rocket-launcher, vampire+chaingun
Bad combinations: strength+railgun (-:
Last edited by Head_on_a_Stick (2022-11-20 20:31:28)
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How to setup it on Linux? You play online or with bots?
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LAN party ftw!
Install it just as you would any other Q2 mod. Servers are still available but there aren't many players:
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>Install it just as you would any other Q2 mod.
on Windows i just copy mod folder to Q2 folder and launch - quake2.exe +set game modname And how do similar on Linux?
And what base Quake2 game are you using? Native linux or Wine or standalone Q2 engine?
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how do similar on Linux?
Pretty much exactly the same way. '+set game<mod directory>' works for 95%, if a mod needs something else it'll be in the instructions.
Native linux or Wine or standalone Q2 engine?
Why on earth would you run Quake 2 (or any open-sourced id-tech engine for that matter) in wine?
HoaS suggested yamagi earlier, and I concur. It's very close to the original experience and highly compatible, with a little bit of modernisation and graphical updates where it matters.
Yamagi is what the quake2 debian/devuan package will install.
I don't game on devuan specifically (gentoo desktop and all that), but from what I gather getting Q2 up and running should be as simple as 'apt install quake2', then following instructions WRT game-data-packager.
If you want to play with shiny new stuff (and don't mind compiling the engine yourself), there's VKQuake2 and Q2RTX too, for vulkan support and raytracing respectively.
LAN party ftw!
It's not a real LAN party unless it involves Doom and a bunch of null-modem serial cables.
Aside, and on the topic of old id-tech games, I think I may have a small doom wad hoarding problem...
du -sh Doom/Mods
6.8G Doom/Mods
Not bad for a game that shipped at ~30MB
Last edited by steve_v (2022-11-22 11:35:52)
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And for Quake 3 try https://github.com/suijingfeng/vkQuake3 — ioquake3 has long-standing gamma issues[1] that do not occur under Vulkan.
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Cant extract music from that images. Game images extracted good. Please help.
http://dk.toastednet.org/FPS_Legends/
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Cant extract music from that images.
Presumably you're talking about the Quake 2 nero / clonecd images hosted there? The music will be in redbook (CD audio) format. How are you trying to extract it? What about the MP3 files in the "ready to play" .rar?
Please, provide at least a little detail when asking for help.
Aside, I don't know how legit or otherwise that site is, but AFAIK the Quake 2 game files are, at least technically, still commercial software... And $2 on GOG right now with both expansions. Innoextract should work on the GOG package IIRC.
Last edited by steve_v (2022-11-23 10:36:56)
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Thanks for reply.
Presumably you're talking about the Quake 2 nero / clonecd images hosted there?
Yes
The music will be in redbook (CD audio) format. How are you trying to extract it?
I am try convert ccd and nrg to iso and after extract. For convert i use iat, ccd2iso, poweriso. For extract i am mount as loop device converted iso but its been empty.
What about the MP3 files in the "ready to play" .rar?
I do not find it there.
Innoextract should work on the GOG package IIRC
Thanks for that its very helpful)
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I am try convert ccd and nrg to iso
ISO images do not support mixed-mode redbook CDs, so converting to iso will preserve the ISO9660 data track (if any) and discard the audio.
CD audio tracks are not files, and that part of the disk isn't really a filesystem... so you can't mount it (or an image of it) like a filesystem, loopback or otherwise.
You will need to either burn physical media or load the image in a drive emulator, then extract ("rip") and encode the audio tracks.
Suitable drive emulators would include daemontools (most common, but notorious for shovelware in the installer) or elby clonedrive on windows, or cdemu / libmirage on linux. Acetoneiso might be able to do it as well, but it's ancient and honestly I don't remember.
CDemu still isn't in the debian / devuan repos for some unfathomable reason, but you can get it from deb-multimedia or follow the instructions on the cdemu site.
For rippers, the options are legion. There are several dedicated applications in the devuan repos and most cd writing software can do it as well.
Jeez, what do they teach the kids these days anyhow? I thought everyone knew how to deal with audio CDs.
Ed. Note that recent versions of cdemu use systemd to launch cdemu-daemon on demand, so for devuan you'll need to start it by other means. It can run under a normal user account, so starting it manually when you need it, a desktop autostart entry, or the likes of daemonize in some profile rc or other work fine (provided you are in the appropriate group to access the vhba device of course).
Last edited by steve_v (2022-11-26 19:01:01)
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Thanks you very much for explanations!
And why Linux have very few CDemu and CDrippers software? On Linux its very hard to find software.
i.e. mount audio image with cdemu and rip music with asunder
freeartist@devuan:~/Downloads/ISO_tools/cdemu-daemon-3.2.6/build$ ./cdemu-daemon
Starting CDEmu daemon with following parameters:
- config file: (null) (exists: 0)
- num devices: 1
- control device: /dev/vhba_ctl
- audio driver: null
- bus type: session
- default CDEmu debug mask: 0x0
- default libMirage debug mask: 0x0
Using cross-namespace EXTERNAL authentication (this will deadlock if server is GDBus < 2.73.3)cdemu0: Kernel I/O: failed to open control device /dev/vhba_ctl: No such file or directory!
cdemu: Daemon: failed to start device #0!
cdemu: Daemon: failed to create device!
Daemon initialization and start failed!
freeartist@devuan:~/Downloads/ISO_tools/cdemu-daemon-3.2.6/build$
root@devuan:/home/freeartist/Downloads/ISO_tools/vhba-module-20211218# modprobe vbha
modprobe: FATAL: Module vbha not found in directory /lib/modules/6.0.0-4-amd64
root@devuan:/home/freeartist/Downloads/ISO_tools/vhba-module-20211218#
root@devuan:/home/freeartist/Downloads/ISO_tools/libmirage-3.2.6/build# cdemu-daemon
Starting CDEmu daemon with following parameters:
- config file: (null) (exists: 0)
- num devices: 1
- control device: /dev/vhba_ctl
- audio driver: null
- bus type: session
- default CDEmu debug mask: 0x0
- default libMirage debug mask: 0x0
Using cross-namespace EXTERNAL authentication (this will deadlock if server is GDBus < 2.73.3)Using cross-namespace EXTERNAL authentication (this will deadlock if server is GDBus < 2.73.3)
freeartist@devuan:~/Downloads/ISO_tools/cdemu-client-3.2.5$ cdemu add-device
ERROR: Failed to acquire daemon interface version (this most likely means your daemon is out-of-date): g-dbus-error-quark: GDBus.Error:org.freedesktop.DBus.Error.ServiceUnknown: The name net.sf.cdemu.CDEmuDaemon was not provided by any .service files (2)
freeartist@devuan:~/Downloads/ISO_tools/cdemu-client-3.2.5$
Last edited by deepforest (2022-11-26 22:15:38)
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At last
freeartist@devuan:/media/freeartist/a3291c87-c05e-4f36-a45a-b5f6b1dc98bd/home/deepforest/Downloads/Quake_II/dk.toastednet.org/music$ cdemu load 0 ground.zero.img
freeartist@devuan:/media/freeartist/a3291c87-c05e-4f36-a45a-b5f6b1dc98bd/home/deepforest/Downloads/Quake_II/dk.toastednet.org/music$ lsblk
NAME MAJ:MIN RM SIZE RO TYPE MOUNTPOINTS
sda 8:0 0 186.3G 0 disk
├─sda1 8:1 0 10.5G 0 part
├─sda2 8:2 0 1K 0 part
├─sda5 8:5 0 29.3G 0 part
├─sda6 8:6 0 48.8G 0 part
├─sda7 8:7 0 48.8G 0 part
└─sda8 8:8 0 48.8G 0 part
sdb 8:16 0 149.1G 0 disk
├─sdb1 8:17 0 70.3G 0 part
├─sdb2 8:18 0 4.5G 0 part
└─sdb3 8:19 0 74.2G 0 part
sdc 8:32 0 149G 0 disk
├─sdc1 8:33 0 70.3G 0 part /media/freeartist/a3291c87-c05e-4f36-a45a-b5f6b1dc98bd
├─sdc2 8:34 0 4G 0 part [SWAP]
└─sdc3 8:35 0 74.7G 0 part /
sr1 11:1 1 270.5M 0 rom /media/freeartist/GRNDZERO
freeartist@devuan:/media/freeartist/a3291c87-c05e-4f36-a45a-b5f6b1dc98bd/home/deepforest/Downloads/Quake_II/dk.toastednet.org/music$
no tracks
freeartist@devuan:/media/freeartist/a3291c87-c05e-4f36-a45a-b5f6b1dc98bd/home/deepforest/Downloads/Quake_II/dk.toastednet.org/music$ cdda2wav -B -D /dev/sr1
Type: ROM, Vendor 'CDEmu ' Model 'CD-ROM ' Revision '1.0 ' MMC+CDDA
569344 bytes buffer memory requested, 4 buffers, 55 sectors
#icedax version 1.1.11, real time sched., soundcard, libparanoia support
DATAtrack recorded copy-permitted tracktype
1- 1 uninterrupted no data
Table of Contents: total tracks:1, (total time 30:46.25)
1.[30:46.25]
Table of Contents: starting sectors
1.( 0), lead-out( 138475)
CDINDEX discid: EjtM..pg1DZvGsgUV956UdGuR78-
CDDB discid: 0x02073601
CD-Text: not detected
CD-Extra: not detected
This disk has no audio tracks
freeartist@devuan:/media/freeartist/a3291c87-c05e-4f36-a45a-b5f6b1dc98bd/home/deepforest/Downloads/Quake_II/dk.toastednet.org/music$
Last edited by deepforest (2022-11-26 22:53:01)
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You need to load the .ccd file, not the .img. The .ccd contains the session and track information needed to determine the disk layout, without it you will get only the first (data) track, if anything.
Same with bin/cue format, you load the .cue file not the .bin.
steve@perdition ~/Incoming/groundzero/full $ unrar x quake2-ground_zero.rar
UNRAR 6.12 freeware Copyright (c) 1993-2022 Alexander Roshal
Extracting from quake2-ground_zero.rar
Extracting ground.zero.ccd OK
Extracting ground.zero.img OK
Extracting ground.zero.sub OK
All OK
steve@perdition ~/Incoming/groundzero/full $ cdemu load 0 ./ground.zero.ccd
steve@perdition ~/Incoming/groundzero/full $ cdemu status
Devices' status:
DEV LOADED FILENAME
0 True /home/steve/Incoming/groundzero/full/ground.zero.ccd
steve@perdition ~/Incoming/groundzero/full $ cdemu device-mapping
Device mapping:
DEV SCSI CD-ROM SCSI generic
0 /dev/sr1
steve@perdition ~/Incoming/groundzero/full $ cdparanoia -Q -d /dev/sr1
cdparanoia III release 10.2 (September 11, 2008)
Table of contents (audio tracks only):
track length begin copy pre ch
===========================================================
2. 13234 [02:56.34] 124760 [27:43.35] no no 2
3. 11662 [02:35.37] 137994 [30:39.69] no no 2
4. 14547 [03:13.72] 149656 [33:15.31] no no 2
5. 13307 [02:57.32] 164203 [36:29.28] no no 2
6. 13487 [02:59.62] 177510 [39:26.60] no no 2
7. 13418 [02:58.68] 190997 [42:26.47] no no 2
8. 13054 [02:54.04] 204415 [45:25.40] no no 2
9. 13878 [03:05.03] 217469 [48:19.44] no no 2
10. 11145 [02:28.45] 231347 [51:24.47] no no 2
11. 20568 [04:34.18] 242492 [53:53.17] no no 2
TOTAL 138300 [30:44.00] (audio only)
steve@perdition ~/Incoming/groundzero/full $ cdemu unload 0
Looks fine to me. vOv
why Linux have very few CDemu and CDrippers software?
There are plenty of CD rippers. There are fewer drive emulators, because drive emulators are primarily used either for dealing with proprietary windows disk image formats or for piracy... Neither of which are a priority for free software.
CDemu works fine though, why do you need more than one virtual disk drive anyway?
On Linux its very hard to find software.
I disagree. Finding the software needed to load those clonecd images was extremely easy, and I didn't even have to navigate the minefield of shitty websites, adware, crippleware, and malware I would have on windows.
The only "difficult" part is that debian doesn't package cdemu. That bit is plain ridiculous, it's been requested repeatedly over the years.
The above is for demonstration purposes only of course, and I absolutely did delete those pirated images when I was finished You should still buy the game on GOG.
Last edited by steve_v (2022-11-27 03:44:34)
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You need to load the .ccd file, not the .img. The .ccd contains the session and track information needed to determine the disk layout, without it you will get only the first (data) track, if anything.
Same with bin/cue format, you load the .cue file not the .bin.
Thanks! Now all seen!)
And why tracks starts from 2 not 1. First track is system meta data?
There are plenty of CD rippers. There are fewer drive emulators, because drive emulators are primarily used either for dealing with proprietary windows disk image formats or for piracy... Neither of which are a priority for free software.
CDemu works fine though, why do you need more than one virtual disk drive anyway?
May be. But where find this soft? On Windows all much easy. I now what software is better and what not. On Linux i cant know that.
I disagree. Finding the software needed to load those clonecd images was extremely easy, and I didn't even have to navigate the minefield of shitty websites, adware, crippleware, and malware I would have on windows.
Opposite here to me. I am on Windows since 1996. And Linux i am try since 2016 and its very hard to understand for me after Windows philosophy.
e.g. This cdemu its a red-eyed bloody mess for me. Compile and installing and run. Its all very difficult.
Only this instructions help to run cdemu daemon https://github.com/cdemu/cdemu/issues/1 … -500270189
ps and how to know that for mount needed all 3 files *.img, *.ccd, *.sub but mount needed only *.ccd?
Last edited by deepforest (2022-11-27 17:03:44)
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