<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<atom:link href="https://dev1galaxy.org/extern.php?action=feed&amp;tid=5364&amp;type=rss" rel="self" type="application/rss+xml" />
		<title><![CDATA[Dev1 Galaxy Forum / [SOLVED] How is a 6700XT graphics card supposed to perform?]]></title>
		<link>https://dev1galaxy.org/viewtopic.php?id=5364</link>
		<description><![CDATA[The most recent posts in [SOLVED] How is a 6700XT graphics card supposed to perform?.]]></description>
		<lastBuildDate>Fri, 25 Nov 2022 14:35:10 +0000</lastBuildDate>
		<generator>FluxBB</generator>
		<item>
			<title><![CDATA[Re: [SOLVED] How is a 6700XT graphics card supposed to perform?]]></title>
			<link>https://dev1galaxy.org/viewtopic.php?pid=38925#p38925</link>
			<description><![CDATA[<p>I have added a Daedalus installation in parallel to the older stuff with Cinnamon as DE. Looks like this is working perfectly, the artifacts seen under Chimaera are gone.</p>]]></description>
			<author><![CDATA[dummy@example.com (rolfie)]]></author>
			<pubDate>Fri, 25 Nov 2022 14:35:10 +0000</pubDate>
			<guid>https://dev1galaxy.org/viewtopic.php?pid=38925#p38925</guid>
		</item>
		<item>
			<title><![CDATA[Re: [SOLVED] How is a 6700XT graphics card supposed to perform?]]></title>
			<link>https://dev1galaxy.org/viewtopic.php?pid=38894#p38894</link>
			<description><![CDATA[<p>Openbox isn&#039;t installed, never used it.</p>]]></description>
			<author><![CDATA[dummy@example.com (rolfie)]]></author>
			<pubDate>Tue, 22 Nov 2022 21:03:37 +0000</pubDate>
			<guid>https://dev1galaxy.org/viewtopic.php?pid=38894#p38894</guid>
		</item>
		<item>
			<title><![CDATA[Re: [SOLVED] How is a 6700XT graphics card supposed to perform?]]></title>
			<link>https://dev1galaxy.org/viewtopic.php?pid=38889#p38889</link>
			<description><![CDATA[<p>Nice card :-)</p><p>I should have asked for <span class="bbc">vulkaninfo --summary</span> but nevermind. Looks like VA-API, VDPAU-API, Vulkan &amp; OpenGL are all supported. </p><div class="quotebox"><cite>rolfie wrote:</cite><blockquote><div><p>How do I disable the compositor?</p></div></blockquote></div><p>Looks like Cinnamon might not have such an option. How silly. Do you see the artefacts with, for example, plain openbox?</p><div class="quotebox"><cite>rolfie wrote:</cite><blockquote><div><p>is there a howto how to post an image?</p></div></blockquote></div><p>Upload the image to <a href="https://postimages.org/" rel="nofollow">https://postimages.org/</a> and paste the &quot;thumbnail for forums&quot; URL here.</p>]]></description>
			<author><![CDATA[dummy@example.com (Head_on_a_Stick)]]></author>
			<pubDate>Tue, 22 Nov 2022 19:20:16 +0000</pubDate>
			<guid>https://dev1galaxy.org/viewtopic.php?pid=38889#p38889</guid>
		</item>
		<item>
			<title><![CDATA[Re: [SOLVED] How is a 6700XT graphics card supposed to perform?]]></title>
			<link>https://dev1galaxy.org/viewtopic.php?pid=38888#p38888</link>
			<description><![CDATA[<p>The X.org log is also quite long. I checked for EE entries, there are none. Just a few WW entries about a missing cyrrilic directory and other of that sort. </p><p>How do I disable the compositor? I am using a default Cinnamon installation.</p><p>BTW: is there a howto how to post an image?</p>]]></description>
			<author><![CDATA[dummy@example.com (rolfie)]]></author>
			<pubDate>Tue, 22 Nov 2022 19:09:35 +0000</pubDate>
			<guid>https://dev1galaxy.org/viewtopic.php?pid=38888#p38888</guid>
		</item>
		<item>
			<title><![CDATA[Re: [SOLVED] How is a 6700XT graphics card supposed to perform?]]></title>
			<link>https://dev1galaxy.org/viewtopic.php?pid=38887#p38887</link>
			<description><![CDATA[<div class="codebox"><pre class="vscroll"><code># glxinfo -B
name of display: :0
display: :0  screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: AMD (0x1002)
    Device: AMD NAVY_FLOUNDER (DRM 3.48.0, 6.0.0-0.deb11.2-amd64, LLVM 11.0.1) (0x73df)
    Version: 20.3.5
    Accelerated: yes
    Video memory: 12288MB
    Unified memory: no
    Preferred profile: core (0x1)
    Max core profile version: 4.6
    Max compat profile version: 4.6
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.2
Memory info (GL_ATI_meminfo):
    VBO free memory - total: 11311 MB, largest block: 11311 MB
    VBO free aux. memory - total: 32031 MB, largest block: 32031 MB
    Texture free memory - total: 11311 MB, largest block: 11311 MB
    Texture free aux. memory - total: 32031 MB, largest block: 32031 MB
    Renderbuffer free memory - total: 11311 MB, largest block: 11311 MB
    Renderbuffer free aux. memory - total: 32031 MB, largest block: 32031 MB
Memory info (GL_NVX_gpu_memory_info):
    Dedicated video memory: 12288 MB
    Total available memory: 44400 MB
    Currently available dedicated video memory: 11311 MB
OpenGL vendor string: AMD
OpenGL renderer string: AMD NAVY_FLOUNDER (DRM 3.48.0, 6.0.0-0.deb11.2-amd64, LLVM 11.0.1)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 20.3.5
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 4.6 (Compatibility Profile) Mesa 20.3.5
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile

OpenGL ES profile version string: OpenGL ES 3.2 Mesa 20.3.5
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20</code></pre></div><div class="codebox"><pre><code># dmesg|grep firmware
[    0.232156] Spectre V2 : Enabling Restricted Speculation for firmware calls
[   12.536382] amdgpu 0000:0c:00.0: firmware: direct-loading firmware amdgpu/navy_flounder_sos.bin
[   12.536756] amdgpu 0000:0c:00.0: firmware: direct-loading firmware amdgpu/navy_flounder_ta.bin
[   14.604015] amdgpu 0000:0c:00.0: firmware: direct-loading firmware amdgpu/navy_flounder_smc.bin
[   14.604417] amdgpu 0000:0c:00.0: firmware: direct-loading firmware amdgpu/navy_flounder_dmcub.bin
[   14.604420] [drm] Loading DMUB firmware via PSP: version=0x02020013
[   14.604818] amdgpu 0000:0c:00.0: firmware: direct-loading firmware amdgpu/navy_flounder_pfp.bin
[   14.605207] amdgpu 0000:0c:00.0: firmware: direct-loading firmware amdgpu/navy_flounder_me.bin
[   14.605523] amdgpu 0000:0c:00.0: firmware: direct-loading firmware amdgpu/navy_flounder_ce.bin
[   14.605731] amdgpu 0000:0c:00.0: firmware: direct-loading firmware amdgpu/navy_flounder_rlc.bin
[   14.606046] amdgpu 0000:0c:00.0: firmware: direct-loading firmware amdgpu/navy_flounder_mec.bin
[   14.606450] amdgpu 0000:0c:00.0: firmware: direct-loading firmware amdgpu/navy_flounder_mec2.bin
[   14.606917] amdgpu 0000:0c:00.0: firmware: direct-loading firmware amdgpu/navy_flounder_sdma.bin
[   14.607582] amdgpu 0000:0c:00.0: firmware: direct-loading firmware amdgpu/navy_flounder_vcn.bin
[   14.607584] [drm] Found VCN firmware Version ENC: 1.24 DEC: 2 VEP: 0 Revision: 0
[   14.607590] amdgpu 0000:0c:00.0: amdgpu: Will use PSP to load VCN firmware</code></pre></div><div class="codebox"><pre><code># vainfo
error: XDG_RUNTIME_DIR not set in the environment.
libva info: VA-API version 1.10.0
libva info: Trying to open /usr/lib/x86_64-linux-gnu/dri/radeonsi_drv_video.so
libva info: Found init function __vaDriverInit_1_10
libva info: va_openDriver() returns 0
vainfo: VA-API version: 1.10 (libva 2.10.0)
vainfo: Driver version: Mesa Gallium driver 20.3.5 for AMD NAVY_FLOUNDER (DRM 3.48.0, 6.0.0-0.deb11.2-amd64, LLVM 11.0.1)
vainfo: Supported profile and entrypoints
      VAProfileMPEG2Simple            :	VAEntrypointVLD
      VAProfileMPEG2Main              :	VAEntrypointVLD
      VAProfileVC1Simple              :	VAEntrypointVLD
      VAProfileVC1Main                :	VAEntrypointVLD
      VAProfileVC1Advanced            :	VAEntrypointVLD
      VAProfileH264ConstrainedBaseline:	VAEntrypointVLD
      VAProfileH264ConstrainedBaseline:	VAEntrypointEncSlice
      VAProfileH264Main               :	VAEntrypointVLD
      VAProfileH264Main               :	VAEntrypointEncSlice
      VAProfileH264High               :	VAEntrypointVLD
      VAProfileH264High               :	VAEntrypointEncSlice
      VAProfileHEVCMain               :	VAEntrypointVLD
      VAProfileHEVCMain               :	VAEntrypointEncSlice
      VAProfileHEVCMain10             :	VAEntrypointVLD
      VAProfileHEVCMain10             :	VAEntrypointEncSlice
      VAProfileJPEGBaseline           :	VAEntrypointVLD
      VAProfileVP9Profile0            :	VAEntrypointVLD
      VAProfileVP9Profile2            :	VAEntrypointVLD
      VAProfileNone                   :	VAEntrypointVideoProc</code></pre></div><div class="codebox"><pre class="vscroll"><code># VDPAU_DRIVER=radeonsi vdpauinfo
display: :0   screen: 0
API version: 1
Information string: G3DVL VDPAU Driver Shared Library version 1.0

Video surface:

name   width height types
-------------------------------------------
420    16384 16384  NV12 YV12 
422    16384 16384  UYVY YUYV 
444    16384 16384  Y8U8V8A8 V8U8Y8A8 
420_16 16384 16384  
422_16 16384 16384  
444_16 16384 16384  

Decoder capabilities:

name                        level macbs width height
----------------------------------------------------
MPEG1                          --- not supported ---
MPEG2_SIMPLE                    3 65536  4096  4096
MPEG2_MAIN                      3 65536  4096  4096
H264_BASELINE                  52 65536  4096  4096
H264_MAIN                      52 65536  4096  4096
H264_HIGH                      52 65536  4096  4096
VC1_SIMPLE                      1 65536  4096  4096
VC1_MAIN                        2 65536  4096  4096
VC1_ADVANCED                    4 65536  4096  4096
MPEG4_PART2_SP                  3 65536  4096  4096
MPEG4_PART2_ASP                 5 65536  4096  4096
DIVX4_QMOBILE                  --- not supported ---
DIVX4_MOBILE                   --- not supported ---
DIVX4_HOME_THEATER             --- not supported ---
DIVX4_HD_1080P                 --- not supported ---
DIVX5_QMOBILE                  --- not supported ---
DIVX5_MOBILE                   --- not supported ---
DIVX5_HOME_THEATER             --- not supported ---
DIVX5_HD_1080P                 --- not supported ---
H264_CONSTRAINED_BASELINE       0 65536  4096  4096
H264_EXTENDED                  --- not supported ---
H264_PROGRESSIVE_HIGH          --- not supported ---
H264_CONSTRAINED_HIGH          --- not supported ---
H264_HIGH_444_PREDICTIVE       --- not supported ---
VP9_PROFILE_0                  --- not supported ---
VP9_PROFILE_1                  --- not supported ---
VP9_PROFILE_2                  --- not supported ---
VP9_PROFILE_3                  --- not supported ---
HEVC_MAIN                      186 139264  8192  4352
HEVC_MAIN_10                   186 139264  8192  4352
HEVC_MAIN_STILL                --- not supported ---
HEVC_MAIN_12                   --- not supported ---
HEVC_MAIN_444                  --- not supported ---
HEVC_MAIN_444_10               --- not supported ---
HEVC_MAIN_444_12               --- not supported ---

Output surface:

name              width height nat types
----------------------------------------------------
B8G8R8A8         16384 16384    y  NV12 YV12 UYVY YUYV Y8U8V8A8 V8U8Y8A8 P010 P016 A8I8 I8A8 
R8G8B8A8         16384 16384    y  NV12 YV12 UYVY YUYV Y8U8V8A8 V8U8Y8A8 P010 P016 A8I8 I8A8 
R10G10B10A2      16384 16384    y  NV12 YV12 UYVY YUYV Y8U8V8A8 V8U8Y8A8 P010 P016 A8I8 I8A8 
B10G10R10A2      16384 16384    y  NV12 YV12 UYVY YUYV Y8U8V8A8 V8U8Y8A8 P010 P016 A8I8 I8A8 

Bitmap surface:

name              width height
------------------------------
B8G8R8A8         16384 16384
R8G8B8A8         16384 16384
R10G10B10A2      16384 16384
B10G10R10A2      16384 16384
A8               16384 16384

Video mixer:

feature name                    sup
------------------------------------
DEINTERLACE_TEMPORAL             y
DEINTERLACE_TEMPORAL_SPATIAL     -
INVERSE_TELECINE                 -
NOISE_REDUCTION                  y
SHARPNESS                        y
LUMA_KEY                         y
HIGH QUALITY SCALING - L1        y
HIGH QUALITY SCALING - L2        -
HIGH QUALITY SCALING - L3        -
HIGH QUALITY SCALING - L4        -
HIGH QUALITY SCALING - L5        -
HIGH QUALITY SCALING - L6        -
HIGH QUALITY SCALING - L7        -
HIGH QUALITY SCALING - L8        -
HIGH QUALITY SCALING - L9        -

parameter name                  sup      min      max
-----------------------------------------------------
VIDEO_SURFACE_WIDTH              y        48     4096
VIDEO_SURFACE_HEIGHT             y        48     4096
CHROMA_TYPE                      y  
LAYERS                           y         0        4

attribute name                  sup      min      max
-----------------------------------------------------
BACKGROUND_COLOR                 y  
CSC_MATRIX                       y  
NOISE_REDUCTION_LEVEL            y      0.00     1.00
SHARPNESS_LEVEL                  y     -1.00     1.00
LUMA_KEY_MIN_LUMA                y  
LUMA_KEY_MAX_LUMA                y</code></pre></div><div class="codebox"><pre class="vscroll"><code># vulkaninfo
WARNING: [Loader Message] Code 0 : loader_scanned_icd_add: Driver /usr/lib/x86_64-linux-gnu/libvulkan_intel.so supports Vulkan 1.2, but only supports loader interface version 4. Interface version 5 or newer required to support this version of Vulkan (Policy #LDP_DRIVER_7)
WARNING: [Loader Message] Code 0 : loader_scanned_icd_add: Driver /usr/lib/x86_64-linux-gnu/libvulkan_radeon.so supports Vulkan 1.2, but only supports loader interface version 4. Interface version 5 or newer required to support this version of Vulkan (Policy #LDP_DRIVER_7)
WARNING: [Loader Message] Code 0 : loader_scanned_icd_add: Driver /usr/lib/x86_64-linux-gnu/libvulkan_lvp.so supports Vulkan 1.1, but only supports loader interface version 1. Interface version 5 or newer required to support this version of Vulkan (Policy #LDP_DRIVER_7)
WARNING: [Loader Message] Code 0 : terminator_CreateInstance: Driver /usr/lib/x86_64-linux-gnu/libvulkan_lvp.so supports interface version 1 but still exposes VkSurfaceKHR create/destroy entrypoints (Policy #LDP_DRIVER_8)
error: XDG_RUNTIME_DIR not set in the environment.
WARNING: radv is not a conformant vulkan implementation, testing use only.
WARNING: lavapipe is not a conformant vulkan implementation, testing use only.
==========
VULKANINFO
==========

Vulkan Instance Version: 1.3.224

Instance Extensions: count = 19
===============================
	VK_EXT_acquire_xlib_display            : extension revision 1
	VK_EXT_debug_report                    : extension revision 8
	VK_EXT_debug_utils                     : extension revision 2
	VK_EXT_direct_mode_display             : extension revision 1
	VK_EXT_display_surface_counter         : extension revision 1
	VK_KHR_device_group_creation           : extension revision 1
	VK_KHR_display                         : extension revision 23
	VK_KHR_external_fence_capabilities     : extension revision 1
	VK_KHR_external_memory_capabilities    : extension revision 1
	VK_KHR_external_semaphore_capabilities : extension revision 1
	VK_KHR_get_display_properties2         : extension revision 1
	VK_KHR_get_physical_device_properties2 : extension revision 1
	VK_KHR_get_surface_capabilities2       : extension revision 1
	VK_KHR_portability_enumeration         : extension revision 1
	VK_KHR_surface                         : extension revision 25
	VK_KHR_surface_protected_capabilities  : extension revision 1
	VK_KHR_wayland_surface                 : extension revision 6
	VK_KHR_xcb_surface                     : extension revision 6
	VK_KHR_xlib_surface                    : extension revision 6

Layers: count = 2
=================
VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.2.73, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (AMD RADV NAVY_FLOUNDER (ACO))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 11.0.1, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.1.73, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (AMD RADV NAVY_FLOUNDER (ACO))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 11.0.1, 256 bits))
		Layer-Device Extensions: count = 0

Presentable Surfaces:
=====================
GPU id : 0 (AMD RADV NAVY_FLOUNDER (ACO)):
	Surface types: count = 2
		VK_KHR_xcb_surface
		VK_KHR_xlib_surface
	Formats: count = 2
		SurfaceFormat[0]:
			format = FORMAT_B8G8R8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[1]:
			format = FORMAT_B8G8R8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
	Present Modes: count = 4
		PRESENT_MODE_IMMEDIATE_KHR
		PRESENT_MODE_MAILBOX_KHR
		PRESENT_MODE_FIFO_KHR
		PRESENT_MODE_FIFO_RELAXED_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
		minImageCount       = 3
		maxImageCount       = 0
		currentExtent:
			width  = 256
			height = 256
		minImageExtent:
			width  = 256
			height = 256
		maxImageExtent:
			width  = 256
			height = 256
		maxImageArrayLayers = 1
		supportedTransforms: count = 1
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		currentTransform    = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		supportedCompositeAlpha: count = 2
			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
			COMPOSITE_ALPHA_INHERIT_BIT_KHR
		supportedUsageFlags: count = 5
			IMAGE_USAGE_TRANSFER_SRC_BIT
			IMAGE_USAGE_TRANSFER_DST_BIT
			IMAGE_USAGE_SAMPLED_BIT
			IMAGE_USAGE_STORAGE_BIT
			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
	VkSurfaceCapabilities2EXT:
	--------------------------
		supportedSurfaceCounters: count = 0
			None
	VkSurfaceProtectedCapabilitiesKHR:
	----------------------------------
		supportsProtected = false

GPU id : 1 (llvmpipe (LLVM 11.0.1, 256 bits)):
	Surface types: count = 2
		VK_KHR_xcb_surface
		VK_KHR_xlib_surface
	Formats: count = 2
		SurfaceFormat[0]:
			format = FORMAT_B8G8R8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[1]:
			format = FORMAT_B8G8R8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
	Present Modes: count = 4
		PRESENT_MODE_IMMEDIATE_KHR
		PRESENT_MODE_MAILBOX_KHR
		PRESENT_MODE_FIFO_KHR
		PRESENT_MODE_FIFO_RELAXED_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
		minImageCount       = 3
		maxImageCount       = 0
		currentExtent:
			width  = 256
			height = 256
		minImageExtent:
			width  = 256
			height = 256
		maxImageExtent:
			width  = 256
			height = 256
		maxImageArrayLayers = 1
		supportedTransforms: count = 1
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		currentTransform    = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		supportedCompositeAlpha: count = 2
			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
			COMPOSITE_ALPHA_INHERIT_BIT_KHR
		supportedUsageFlags: count = 5
			IMAGE_USAGE_TRANSFER_SRC_BIT
			IMAGE_USAGE_TRANSFER_DST_BIT
			IMAGE_USAGE_SAMPLED_BIT
			IMAGE_USAGE_STORAGE_BIT
			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
	VkSurfaceCapabilities2EXT:
	--------------------------
		supportedSurfaceCounters: count = 0
			None
	VkSurfaceProtectedCapabilitiesKHR:
	----------------------------------
		supportsProtected = false

Device Groups:
==============
Group 0:
	Properties:
		physicalDevices: count = 1
			AMD RADV NAVY_FLOUNDER (ACO) (ID: 0)
		subsetAllocation = 0

	Present Capabilities:
		AMD RADV NAVY_FLOUNDER (ACO) (ID: 0):
			Can present images from the following devices: count = 1
				AMD RADV NAVY_FLOUNDER (ACO) (ID: 0)
		Present modes: count = 1
			DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR

Group 1:
	Properties:
		physicalDevices: count = 1
			llvmpipe (LLVM 11.0.1, 256 bits) (ID: 0)
		subsetAllocation = 0

	Present Capabilities = Group does not support VK_KHR_device_group, skipping printing present capabilities

Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
	apiVersion     = 4202641 (1.2.145)
	driverVersion  = 83898373 (0x5003005)
	vendorID       = 0x1002
	deviceID       = 0x73df
	deviceType     = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
	deviceName     = AMD RADV NAVY_FLOUNDER (ACO)

VkPhysicalDeviceLimits:
-----------------------
	maxImageDimension1D                             = 16384
	maxImageDimension2D                             = 16384
	maxImageDimension3D                             = 2048
	maxImageDimensionCube                           = 16384
	maxImageArrayLayers                             = 2048
	maxTexelBufferElements                          = 4294967295
	maxUniformBufferRange                           = 4294967295
	maxStorageBufferRange                           = 4294967295
	maxPushConstantsSize                            = 128
	maxMemoryAllocationCount                        = 4294967295
	maxSamplerAllocationCount                       = 65536
	bufferImageGranularity                          = 0x00000040
	sparseAddressSpaceSize                          = 0xfffffffc
	maxBoundDescriptorSets                          = 32
	maxPerStageDescriptorSamplers                   = 8388606
	maxPerStageDescriptorUniformBuffers             = 8388606
	maxPerStageDescriptorStorageBuffers             = 8388606
	maxPerStageDescriptorSampledImages              = 8388606
	maxPerStageDescriptorStorageImages              = 8388606
	maxPerStageDescriptorInputAttachments           = 8388606
	maxPerStageResources                            = 8388606
	maxDescriptorSetSamplers                        = 8388606
	maxDescriptorSetUniformBuffers                  = 8388606
	maxDescriptorSetUniformBuffersDynamic           = 16
	maxDescriptorSetStorageBuffers                  = 8388606
	maxDescriptorSetStorageBuffersDynamic           = 8
	maxDescriptorSetSampledImages                   = 8388606
	maxDescriptorSetStorageImages                   = 8388606
	maxDescriptorSetInputAttachments                = 8388606
	maxVertexInputAttributes                        = 32
	maxVertexInputBindings                          = 32
	maxVertexInputAttributeOffset                   = 2047
	maxVertexInputBindingStride                     = 2048
	maxVertexOutputComponents                       = 128
	maxTessellationGenerationLevel                  = 64
	maxTessellationPatchSize                        = 32
	maxTessellationControlPerVertexInputComponents  = 128
	maxTessellationControlPerVertexOutputComponents = 128
	maxTessellationControlPerPatchOutputComponents  = 120
	maxTessellationControlTotalOutputComponents     = 4096
	maxTessellationEvaluationInputComponents        = 128
	maxTessellationEvaluationOutputComponents       = 128
	maxGeometryShaderInvocations                    = 127
	maxGeometryInputComponents                      = 64
	maxGeometryOutputComponents                     = 128
	maxGeometryOutputVertices                       = 256
	maxGeometryTotalOutputComponents                = 1024
	maxFragmentInputComponents                      = 128
	maxFragmentOutputAttachments                    = 8
	maxFragmentDualSrcAttachments                   = 1
	maxFragmentCombinedOutputResources              = 8
	maxComputeSharedMemorySize                      = 32768
	maxComputeWorkGroupCount: count = 3
		65535
		65535
		65535
	maxComputeWorkGroupInvocations                  = 1024
	maxComputeWorkGroupSize: count = 3
		1024
		1024
		1024
	subPixelPrecisionBits                           = 8
	subTexelPrecisionBits                           = 8
	mipmapPrecisionBits                             = 8
	maxDrawIndexedIndexValue                        = 4294967295
	maxDrawIndirectCount                            = 4294967295
	maxSamplerLodBias                               = 16
	maxSamplerAnisotropy                            = 16
	maxViewports                                    = 16
	maxViewportDimensions: count = 2
		16384
		16384
	viewportBoundsRange: count = 2
		-32768
		32767
	viewportSubPixelBits                            = 8
	minMemoryMapAlignment                           = 4096
	minTexelBufferOffsetAlignment                   = 0x00000004
	minUniformBufferOffsetAlignment                 = 0x00000004
	minStorageBufferOffsetAlignment                 = 0x00000004
	minTexelOffset                                  = -32
	maxTexelOffset                                  = 31
	minTexelGatherOffset                            = -32
	maxTexelGatherOffset                            = 31
	minInterpolationOffset                          = -2
	maxInterpolationOffset                          = 2
	subPixelInterpolationOffsetBits                 = 8
	maxFramebufferWidth                             = 16384
	maxFramebufferHeight                            = 16384
	maxFramebufferLayers                            = 1024
	framebufferColorSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferDepthSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferStencilSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferNoAttachmentsSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	maxColorAttachments                             = 8
	sampledImageColorSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageIntegerSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageDepthSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageStencilSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	storageImageSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	maxSampleMaskWords                              = 1
	timestampComputeAndGraphics                     = true
	timestampPeriod                                 = 10
	maxClipDistances                                = 8
	maxCullDistances                                = 8
	maxCombinedClipAndCullDistances                 = 8
	discreteQueuePriorities                         = 2
	pointSizeRange: count = 2
		0
		8191.88
	lineWidthRange: count = 2
		0
		8191.88
	pointSizeGranularity                            = 0.125
	lineWidthGranularity                            = 0.125
	strictLines                                     = false
	standardSampleLocations                         = true
	optimalBufferCopyOffsetAlignment                = 0x00000080
	optimalBufferCopyRowPitchAlignment              = 0x00000080
	nonCoherentAtomSize                             = 0x00000040

VkPhysicalDeviceSparseProperties:
---------------------------------
	residencyStandard2DBlockShape            = false
	residencyStandard2DMultisampleBlockShape = false
	residencyStandard3DBlockShape            = false
	residencyAlignedMipSize                  = false
	residencyNonResidentStrict               = false

VkPhysicalDeviceConservativeRasterizationPropertiesEXT:
-------------------------------------------------------
	primitiveOverestimationSize                 = 0
	maxExtraPrimitiveOverestimationSize         = 0
	extraPrimitiveOverestimationSizeGranularity = 0
	primitiveUnderestimation                    = false
	conservativePointAndLineRasterization       = false
	degenerateTrianglesRasterized               = false
	degenerateLinesRasterized                   = false
	fullyCoveredFragmentShaderInputVariable     = false
	conservativeRasterizationPostDepthCoverage  = false

VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
	maxCustomBorderColorSamplers = 4096

VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
	supportedDepthResolveModes: count = 4
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	supportedStencilResolveModes: count = 3
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	independentResolveNone = true
	independentResolve     = true

VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
	maxUpdateAfterBindDescriptorsInAllPools              = 67108863
	shaderUniformBufferArrayNonUniformIndexingNative     = false
	shaderSampledImageArrayNonUniformIndexingNative      = false
	shaderStorageBufferArrayNonUniformIndexingNative     = false
	shaderStorageImageArrayNonUniformIndexingNative      = false
	shaderInputAttachmentArrayNonUniformIndexingNative   = false
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = false
	maxPerStageDescriptorUpdateAfterBindSamplers         = 8388606
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 8388606
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 8388606
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 8388606
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 8388606
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 8388606
	maxPerStageUpdateAfterBindResources                  = 8388606
	maxDescriptorSetUpdateAfterBindSamplers              = 8388606
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 8388606
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 8388606
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindSampledImages         = 8388606
	maxDescriptorSetUpdateAfterBindStorageImages         = 8388606
	maxDescriptorSetUpdateAfterBindInputAttachments      = 8388606

VkPhysicalDeviceDiscardRectanglePropertiesEXT:
----------------------------------------------
	maxDiscardRectangles = 4

VkPhysicalDeviceDriverProperties:
---------------------------------
	driverID           = DRIVER_ID_MESA_RADV
	driverName         = radv
	driverInfo         = Mesa 20.3.5 (ACO)
	conformanceVersion = 1.2.3.0

VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
	minImportedHostPointerAlignment = 0x00001000

VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
	denormBehaviorIndependence            = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
	roundingModeIndependence              = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
	shaderSignedZeroInfNanPreserveFloat16 = true
	shaderSignedZeroInfNanPreserveFloat32 = true
	shaderSignedZeroInfNanPreserveFloat64 = true
	shaderDenormPreserveFloat16           = true
	shaderDenormPreserveFloat32           = true
	shaderDenormPreserveFloat64           = true
	shaderDenormFlushToZeroFloat16        = true
	shaderDenormFlushToZeroFloat32        = true
	shaderDenormFlushToZeroFloat64        = true
	shaderRoundingModeRTEFloat16          = true
	shaderRoundingModeRTEFloat32          = true
	shaderRoundingModeRTEFloat64          = true
	shaderRoundingModeRTZFloat16          = true
	shaderRoundingModeRTZFloat32          = true
	shaderRoundingModeRTZFloat64          = true

VkPhysicalDeviceIDProperties:
-----------------------------
	deviceUUID      = 00000000-0c00-0000-0000-000000000000
	driverUUID      = 414d442d-4d45-5341-2d44-525600000000
	deviceNodeMask  = 0
	deviceLUIDValid = false

VkPhysicalDeviceInlineUniformBlockPropertiesEXT:
------------------------------------------------
	maxInlineUniformBlockSize                               = 4194304
	maxPerStageDescriptorInlineUniformBlocks                = 134217728
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 134217728
	maxDescriptorSetInlineUniformBlocks                     = 64
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks      = 64

VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
	lineSubPixelPrecisionBits = 4

VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
	maxPerSetDescriptors    = 22369621
	maxMemoryAllocationSize = 0xfffffffc

VkPhysicalDeviceMultiviewProperties:
------------------------------------
	maxMultiviewViewCount     = 8
	maxMultiviewInstanceIndex = 2147483647

VkPhysicalDevicePCIBusInfoPropertiesEXT:
----------------------------------------
	pciDomain   = 0
	pciBus      = 12
	pciDevice   = 0
	pciFunction = 0

VkPhysicalDevicePointClippingProperties:
----------------------------------------
	pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES

VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
	protectedNoFault = false

VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
	maxPushDescriptors = 32

VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
	robustStorageBufferAccessSizeAlignment = 0x00000004
	robustUniformBufferAccessSizeAlignment = 0x00000004

VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
	filterMinmaxSingleComponentFormats = true
	filterMinmaxImageComponentMapping  = true

VkPhysicalDeviceSubgroupProperties:
-----------------------------------
	subgroupSize              = 64
	supportedStages: count = 8
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_ALL_GRAPHICS
		SHADER_STAGE_ALL
	supportedOperations: count = 8
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
	quadOperationsInAllStages = true

VkPhysicalDeviceSubgroupSizeControlPropertiesEXT:
-------------------------------------------------
	minSubgroupSize              = 32
	maxSubgroupSize              = 64
	maxComputeWorkgroupSubgroups = 4294967295
	requiredSubgroupSizeStages: count = 2
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_ALL

VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT:
--------------------------------------------------
	storageTexelBufferOffsetAlignmentBytes       = 0x00000004
	storageTexelBufferOffsetSingleTexelAlignment = true
	uniformTexelBufferOffsetAlignmentBytes       = 0x00000004
	uniformTexelBufferOffsetSingleTexelAlignment = true

VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
	maxTimelineSemaphoreValueDifference = 18446744073709551615

VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
	maxTransformFeedbackStreams                = 4
	maxTransformFeedbackBuffers                = 4
	maxTransformFeedbackBufferSize             = 0xffffffff
	maxTransformFeedbackStreamDataSize         = 512
	maxTransformFeedbackBufferDataSize         = 4294967295
	maxTransformFeedbackBufferDataStride       = 512
	transformFeedbackQueries                   = true
	transformFeedbackStreamsLinesTriangles     = true
	transformFeedbackRasterizationStreamSelect = false
	transformFeedbackDraw                      = true

VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
	maxVertexAttribDivisor = 4294967295

VkPhysicalDeviceVulkan11Properties:
-----------------------------------
	deviceUUID                        = 00000000-0c00-0000-0000-000000000000
	driverUUID                        = 414d442d-4d45-5341-2d44-525600000000
	deviceNodeMask                    = 0
	deviceLUIDValid                   = false
	subgroupSize                      = 64
	subgroupSupportedStages: count = 8
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_ALL_GRAPHICS
		SHADER_STAGE_ALL
	subgroupSupportedOperations: count = 8
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
	subgroupQuadOperationsInAllStages = true
	pointClippingBehavior             = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
	maxMultiviewViewCount             = 8
	maxMultiviewInstanceIndex         = 2147483647
	protectedNoFault                  = false
	maxPerSetDescriptors              = 22369621
	maxMemoryAllocationSize           = 0xfffffffc

VkPhysicalDeviceVulkan12Properties:
-----------------------------------
	driverID                                             = DRIVER_ID_MESA_RADV
	driverName                                           = radv
	driverInfo                                           = Mesa 20.3.5 (ACO)
	conformanceVersion                                   = 1.2.3.0
	denormBehaviorIndependence                           = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
	roundingModeIndependence                             = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
	shaderSignedZeroInfNanPreserveFloat16                = true
	shaderSignedZeroInfNanPreserveFloat32                = true
	shaderSignedZeroInfNanPreserveFloat64                = true
	shaderDenormPreserveFloat16                          = true
	shaderDenormPreserveFloat32                          = true
	shaderDenormPreserveFloat64                          = true
	shaderDenormFlushToZeroFloat16                       = true
	shaderDenormFlushToZeroFloat32                       = true
	shaderDenormFlushToZeroFloat64                       = true
	shaderRoundingModeRTEFloat16                         = true
	shaderRoundingModeRTEFloat32                         = true
	shaderRoundingModeRTEFloat64                         = true
	shaderRoundingModeRTZFloat16                         = true
	shaderRoundingModeRTZFloat32                         = true
	shaderRoundingModeRTZFloat64                         = true
	maxUpdateAfterBindDescriptorsInAllPools              = 67108863
	shaderUniformBufferArrayNonUniformIndexingNative     = false
	shaderSampledImageArrayNonUniformIndexingNative      = false
	shaderStorageBufferArrayNonUniformIndexingNative     = false
	shaderStorageImageArrayNonUniformIndexingNative      = false
	shaderInputAttachmentArrayNonUniformIndexingNative   = false
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = false
	maxPerStageDescriptorUpdateAfterBindSamplers         = 8388606
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 8388606
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 8388606
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 8388606
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 8388606
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 8388606
	maxPerStageUpdateAfterBindResources                  = 8388606
	maxDescriptorSetUpdateAfterBindSamplers              = 8388606
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 8388606
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 8388606
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindSampledImages         = 8388606
	maxDescriptorSetUpdateAfterBindStorageImages         = 8388606
	maxDescriptorSetUpdateAfterBindInputAttachments      = 8388606
	supportedDepthResolveModes: count = 4
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	supportedStencilResolveModes: count = 3
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	independentResolveNone                               = true
	independentResolve                                   = true
	filterMinmaxSingleComponentFormats                   = true
	filterMinmaxImageComponentMapping                    = true
	maxTimelineSemaphoreValueDifference                  = 18446744073709551615
	framebufferIntegerColorSampleCounts: count = 1
		SAMPLE_COUNT_1_BIT

Device Extensions: count = 112
	VK_AMD_buffer_marker                      : extension revision 1
	VK_AMD_device_coherent_memory             : extension revision 1
	VK_AMD_draw_indirect_count                : extension revision 2
	VK_AMD_gcn_shader                         : extension revision 1
	VK_AMD_gpu_shader_half_float              : extension revision 2
	VK_AMD_gpu_shader_int16                   : extension revision 2
	VK_AMD_memory_overallocation_behavior     : extension revision 1
	VK_AMD_mixed_attachment_samples           : extension revision 1
	VK_AMD_shader_ballot                      : extension revision 1
	VK_AMD_shader_core_properties             : extension revision 2
	VK_AMD_shader_core_properties2            : extension revision 1
	VK_AMD_shader_explicit_vertex_parameter   : extension revision 1
	VK_AMD_shader_fragment_mask               : extension revision 1
	VK_AMD_shader_image_load_store_lod        : extension revision 1
	VK_AMD_shader_info                        : extension revision 1
	VK_AMD_shader_trinary_minmax              : extension revision 1
	VK_AMD_texture_gather_bias_lod            : extension revision 1
	VK_EXT_4444_formats                       : extension revision 1
	VK_EXT_buffer_device_address              : extension revision 2
	VK_EXT_calibrated_timestamps              : extension revision 1
	VK_EXT_conditional_rendering              : extension revision 2
	VK_EXT_conservative_rasterization         : extension revision 1
	VK_EXT_custom_border_color                : extension revision 12
	VK_EXT_depth_clip_enable                  : extension revision 1
	VK_EXT_depth_range_unrestricted           : extension revision 1
	VK_EXT_descriptor_indexing                : extension revision 2
	VK_EXT_discard_rectangles                 : extension revision 1
	VK_EXT_display_control                    : extension revision 1
	VK_EXT_extended_dynamic_state             : extension revision 1
	VK_EXT_external_memory_dma_buf            : extension revision 1
	VK_EXT_external_memory_host               : extension revision 1
	VK_EXT_global_priority                    : extension revision 2
	VK_EXT_host_query_reset                   : extension revision 1
	VK_EXT_image_robustness                   : extension revision 1
	VK_EXT_index_type_uint8                   : extension revision 1
	VK_EXT_inline_uniform_block               : extension revision 1
	VK_EXT_line_rasterization                 : extension revision 1
	VK_EXT_memory_budget                      : extension revision 1
	VK_EXT_memory_priority                    : extension revision 1
	VK_EXT_pci_bus_info                       : extension revision 2
	VK_EXT_pipeline_creation_cache_control    : extension revision 3
	VK_EXT_pipeline_creation_feedback         : extension revision 1
	VK_EXT_post_depth_coverage                : extension revision 1
	VK_EXT_private_data                       : extension revision 1
	VK_EXT_queue_family_foreign               : extension revision 1
	VK_EXT_robustness2                        : extension revision 1
	VK_EXT_sampler_filter_minmax              : extension revision 2
	VK_EXT_scalar_block_layout                : extension revision 1
	VK_EXT_shader_atomic_float                : extension revision 1
	VK_EXT_shader_demote_to_helper_invocation : extension revision 1
	VK_EXT_shader_image_atomic_int64          : extension revision 1
	VK_EXT_shader_stencil_export              : extension revision 1
	VK_EXT_shader_subgroup_ballot             : extension revision 1
	VK_EXT_shader_subgroup_vote               : extension revision 1
	VK_EXT_shader_viewport_index_layer        : extension revision 1
	VK_EXT_subgroup_size_control              : extension revision 2
	VK_EXT_texel_buffer_alignment             : extension revision 1
	VK_EXT_transform_feedback                 : extension revision 1
	VK_EXT_vertex_attribute_divisor           : extension revision 3
	VK_EXT_ycbcr_image_arrays                 : extension revision 1
	VK_GOOGLE_decorate_string                 : extension revision 1
	VK_GOOGLE_hlsl_functionality1             : extension revision 1
	VK_GOOGLE_user_type                       : extension revision 1
	VK_KHR_16bit_storage                      : extension revision 1
	VK_KHR_8bit_storage                       : extension revision 1
	VK_KHR_bind_memory2                       : extension revision 1
	VK_KHR_buffer_device_address              : extension revision 1
	VK_KHR_copy_commands2                     : extension revision 1
	VK_KHR_create_renderpass2                 : extension revision 1
	VK_KHR_dedicated_allocation               : extension revision 3
	VK_KHR_depth_stencil_resolve              : extension revision 1
	VK_KHR_descriptor_update_template         : extension revision 1
	VK_KHR_device_group                       : extension revision 4
	VK_KHR_draw_indirect_count                : extension revision 1
	VK_KHR_driver_properties                  : extension revision 1
	VK_KHR_external_fence                     : extension revision 1
	VK_KHR_external_fence_fd                  : extension revision 1
	VK_KHR_external_memory                    : extension revision 1
	VK_KHR_external_memory_fd                 : extension revision 1
	VK_KHR_external_semaphore                 : extension revision 1
	VK_KHR_external_semaphore_fd              : extension revision 1
	VK_KHR_get_memory_requirements2           : extension revision 1
	VK_KHR_image_format_list                  : extension revision 1
	VK_KHR_imageless_framebuffer              : extension revision 1
	VK_KHR_incremental_present                : extension revision 1
	VK_KHR_maintenance1                       : extension revision 2
	VK_KHR_maintenance2                       : extension revision 1
	VK_KHR_maintenance3                       : extension revision 1
	VK_KHR_multiview                          : extension revision 1
	VK_KHR_pipeline_executable_properties     : extension revision 1
	VK_KHR_push_descriptor                    : extension revision 2
	VK_KHR_relaxed_block_layout               : extension revision 1
	VK_KHR_sampler_mirror_clamp_to_edge       : extension revision 3
	VK_KHR_sampler_ycbcr_conversion           : extension revision 14
	VK_KHR_separate_depth_stencil_layouts     : extension revision 1
	VK_KHR_shader_atomic_int64                : extension revision 1
	VK_KHR_shader_clock                       : extension revision 1
	VK_KHR_shader_draw_parameters             : extension revision 1
	VK_KHR_shader_float16_int8                : extension revision 1
	VK_KHR_shader_float_controls              : extension revision 4
	VK_KHR_shader_non_semantic_info           : extension revision 1
	VK_KHR_shader_subgroup_extended_types     : extension revision 1
	VK_KHR_shader_terminate_invocation        : extension revision 1
	VK_KHR_spirv_1_4                          : extension revision 1
	VK_KHR_storage_buffer_storage_class       : extension revision 1
	VK_KHR_swapchain                          : extension revision 70
	VK_KHR_swapchain_mutable_format           : extension revision 1
	VK_KHR_timeline_semaphore                 : extension revision 2
	VK_KHR_uniform_buffer_standard_layout     : extension revision 1
	VK_KHR_variable_pointers                  : extension revision 1
	VK_KHR_vulkan_memory_model                : extension revision 3
	VK_NV_compute_shader_derivatives          : extension revision 1

VkQueueFamilyProperties:
========================
	queueProperties[0]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 1
		queueFlags                  = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
		timestampValidBits          = 64
		present support             = true

	queueProperties[1]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 4
		queueFlags                  = QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
		timestampValidBits          = 64
		present support             = true

VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 3
	memoryHeaps[0]:
		size   = 12616466432 (0x2f0000000) (11.75 GiB)
		budget = 11591921664 (0x2b2eeb000) (10.80 GiB)
		usage  = 0 (0x00000000) (0.00 B)
		flags: count = 1
			MEMORY_HEAP_DEVICE_LOCAL_BIT
	memoryHeaps[1]:
		size   = 33671931904 (0x7d700e800) (31.36 GiB)
		budget = 33592444928 (0x7d2440800) (31.29 GiB)
		usage  = 0 (0x00000000) (0.00 B)
		flags: count = 0
			None
	memoryHeaps[2]:
		size   = 268435456 (0x10000000) (256.00 MiB)
		budget = 32333824 (0x01ed6000) (30.84 MiB)
		usage  = 0 (0x00000000) (0.00 B)
		flags: count = 1
			MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 8
	memoryTypes[0]:
		heapIndex     = 0
		propertyFlags = 0x0001: count = 1
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
				(non-sparse)
			IMAGE_TILING_LINEAR:
				color images
				(non-sparse)
	memoryTypes[1]:
		heapIndex     = 1
		propertyFlags = 0x0006: count = 2
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
				(non-sparse)
			IMAGE_TILING_LINEAR:
				color images
				(non-sparse)
	memoryTypes[2]:
		heapIndex     = 2
		propertyFlags = 0x0007: count = 3
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
				(non-sparse)
			IMAGE_TILING_LINEAR:
				color images
				(non-sparse)
	memoryTypes[3]:
		heapIndex     = 1
		propertyFlags = 0x000e: count = 3
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
				(non-sparse)
			IMAGE_TILING_LINEAR:
				color images
				(non-sparse)
	memoryTypes[4]:
		heapIndex     = 0
		propertyFlags = 0x00c1: count = 3
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
			MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
				(non-sparse)
			IMAGE_TILING_LINEAR:
				color images
				(non-sparse)
	memoryTypes[5]:
		heapIndex     = 1
		propertyFlags = 0x00c6: count = 4
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
			MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
				(non-sparse)
			IMAGE_TILING_LINEAR:
				color images
				(non-sparse)
	memoryTypes[6]:
		heapIndex     = 2
		propertyFlags = 0x00c7: count = 5
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
			MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
				(non-sparse)
			IMAGE_TILING_LINEAR:
				color images
				(non-sparse)
	memoryTypes[7]:
		heapIndex     = 1
		propertyFlags = 0x00ce: count = 5
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
			MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
			MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
				(non-sparse)
			IMAGE_TILING_LINEAR:
				color images
				(non-sparse)

VkPhysicalDeviceFeatures:
=========================
	robustBufferAccess                      = true
	fullDrawIndexUint32                     = true
	imageCubeArray                          = true
	independentBlend                        = true
	geometryShader                          = true
	tessellationShader                      = true
	sampleRateShading                       = true
	dualSrcBlend                            = true
	logicOp                                 = true
	multiDrawIndirect                       = true
	drawIndirectFirstInstance               = true
	depthClamp                              = true
	depthBiasClamp                          = true
	fillModeNonSolid                        = true
	depthBounds                             = true
	wideLines                               = true
	largePoints                             = true
	alphaToOne                              = false
	multiViewport                           = true
	samplerAnisotropy                       = true
	textureCompressionETC2                  = false
	textureCompressionASTC_LDR              = false
	textureCompressionBC                    = true
	occlusionQueryPrecise                   = true
	pipelineStatisticsQuery                 = true
	vertexPipelineStoresAndAtomics          = true
	fragmentStoresAndAtomics                = true
	shaderTessellationAndGeometryPointSize  = true
	shaderImageGatherExtended               = true
	shaderStorageImageExtendedFormats       = true
	shaderStorageImageMultisample           = true
	shaderStorageImageReadWithoutFormat     = true
	shaderStorageImageWriteWithoutFormat    = true
	shaderUniformBufferArrayDynamicIndexing = true
	shaderSampledImageArrayDynamicIndexing  = true
	shaderStorageBufferArrayDynamicIndexing = true
	shaderStorageImageArrayDynamicIndexing  = true
	shaderClipDistance                      = true
	shaderCullDistance                      = true
	shaderFloat64                           = true
	shaderInt64                             = true
	shaderInt16                             = true
	shaderResourceResidency                 = false
	shaderResourceMinLod                    = true
	sparseBinding                           = true
	sparseResidencyBuffer                   = false
	sparseResidencyImage2D                  = false
	sparseResidencyImage3D                  = false
	sparseResidency2Samples                 = false
	sparseResidency4Samples                 = false
	sparseResidency8Samples                 = false
	sparseResidency16Samples                = false
	sparseResidencyAliased                  = false
	variableMultisampleRate                 = true
	inheritedQueries                        = true

VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = true

VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
	formatA4R4G4B4 = true
	formatA4B4G4R4 = true

VkPhysicalDevice8BitStorageFeatures:
------------------------------------
	storageBuffer8BitAccess           = true
	uniformAndStorageBuffer8BitAccess = true
	storagePushConstant8              = true

VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
	bufferDeviceAddress              = true
	bufferDeviceAddressCaptureReplay = false
	bufferDeviceAddressMultiDevice   = false

VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
-----------------------------------------------
	bufferDeviceAddress              = true
	bufferDeviceAddressCaptureReplay = false
	bufferDeviceAddressMultiDevice   = false

VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
	conditionalRendering          = true
	inheritedConditionalRendering = false

VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
	customBorderColors             = true
	customBorderColorWithoutFormat = true

VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
	depthClipEnable = true

VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
	shaderInputAttachmentArrayDynamicIndexing          = true
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = true
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = true
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = true
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true

VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
	extendedDynamicState = true

VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
	hostQueryReset = true

VkPhysicalDeviceImageRobustnessFeaturesEXT:
-------------------------------------------
	robustImageAccess = true

VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
	imagelessFramebuffer = true

VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
	indexTypeUint8 = true

VkPhysicalDeviceInlineUniformBlockFeaturesEXT:
----------------------------------------------
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true

VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
	rectangularLines         = false
	bresenhamLines           = true
	smoothLines              = false
	stippledRectangularLines = false
	stippledBresenhamLines   = true
	stippledSmoothLines      = false

VkPhysicalDeviceMemoryPriorityFeaturesEXT:
------------------------------------------
	memoryPriority = true

VkPhysicalDeviceMultiviewFeatures:
----------------------------------
	multiview                   = true
	multiviewGeometryShader     = true
	multiviewTessellationShader = true

VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT:
--------------------------------------------------------
	pipelineCreationCacheControl = true

VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
--------------------------------------------------------
	pipelineExecutableInfo = true

VkPhysicalDevicePrivateDataFeaturesEXT:
---------------------------------------
	privateData = true

VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
	protectedMemory = false

VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
	robustBufferAccess2 = true
	robustImageAccess2  = true
	nullDescriptor      = true

VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
	samplerYcbcrConversion = true

VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
	scalarBlockLayout = true

VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
	separateDepthStencilLayouts = true

VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
	shaderBufferFloat32Atomics   = true
	shaderBufferFloat32AtomicAdd = false
	shaderBufferFloat64Atomics   = true
	shaderBufferFloat64AtomicAdd = false
	shaderSharedFloat32Atomics   = true
	shaderSharedFloat32AtomicAdd = true
	shaderSharedFloat64Atomics   = true
	shaderSharedFloat64AtomicAdd = false
	shaderImageFloat32Atomics    = true
	shaderImageFloat32AtomicAdd  = false
	sparseImageFloat32Atomics    = false
	sparseImageFloat32AtomicAdd  = false

VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
	shaderBufferInt64Atomics = true
	shaderSharedInt64Atomics = true

VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
	shaderSubgroupClock = true
	shaderDeviceClock   = true

VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT:
----------------------------------------------------------
	shaderDemoteToHelperInvocation = true

VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
	shaderDrawParameters = true

VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
	shaderFloat16 = true
	shaderInt8    = true

VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT:
--------------------------------------------------
	shaderImageInt64Atomics = true
	sparseImageInt64Atomics = false

VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
	shaderSubgroupExtendedTypes = true

VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR:
-----------------------------------------------------
	shaderTerminateInvocation = true

VkPhysicalDeviceSubgroupSizeControlFeaturesEXT:
-----------------------------------------------
	subgroupSizeControl  = true
	computeFullSubgroups = true

VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
	texelBufferAlignment = true

VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
	timelineSemaphore = true

VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
	transformFeedback = true
	geometryStreams   = true

VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
	uniformBufferStandardLayout = true

VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
	variablePointersStorageBuffer = true
	variablePointers              = true

VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
	vertexAttributeInstanceRateDivisor     = true
	vertexAttributeInstanceRateZeroDivisor = true

VkPhysicalDeviceVulkan11Features:
---------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = true
	multiview                          = true
	multiviewGeometryShader            = true
	multiviewTessellationShader        = true
	variablePointersStorageBuffer      = true
	variablePointers                   = true
	protectedMemory                    = false
	samplerYcbcrConversion             = true
	shaderDrawParameters               = true

VkPhysicalDeviceVulkan12Features:
---------------------------------
	samplerMirrorClampToEdge                           = true
	drawIndirectCount                                  = true
	storageBuffer8BitAccess                            = true
	uniformAndStorageBuffer8BitAccess                  = true
	storagePushConstant8                               = true
	shaderBufferInt64Atomics                           = true
	shaderSharedInt64Atomics                           = true
	shaderFloat16                                      = true
	shaderInt8                                         = true
	descriptorIndexing                                 = true
	shaderInputAttachmentArrayDynamicIndexing          = true
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = true
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = true
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = true
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true
	samplerFilterMinmax                                = true
	scalarBlockLayout                                  = true
	imagelessFramebuffer                               = true
	uniformBufferStandardLayout                        = true
	shaderSubgroupExtendedTypes                        = true
	separateDepthStencilLayouts                        = true
	hostQueryReset                                     = true
	timelineSemaphore                                  = true
	bufferDeviceAddress                                = true
	bufferDeviceAddressCaptureReplay                   = false
	bufferDeviceAddressMultiDevice                     = false
	vulkanMemoryModel                                  = true
	vulkanMemoryModelDeviceScope                       = true
	vulkanMemoryModelAvailabilityVisibilityChains      = false
	shaderOutputViewportIndex                          = true
	shaderOutputLayer                                  = true
	subgroupBroadcastDynamicId                         = true

VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
	vulkanMemoryModel                             = true
	vulkanMemoryModelDeviceScope                  = true
	vulkanMemoryModelAvailabilityVisibilityChains = false

VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
--------------------------------------------
	ycbcrImageArrays = true

GPU1:
VkPhysicalDeviceProperties:
---------------------------
	apiVersion     = 4194306 (1.0.2)
	driverVersion  = 1 (0x0001)
	vendorID       = 0x10005
	deviceID       = 0x0000
	deviceType     = PHYSICAL_DEVICE_TYPE_CPU
	deviceName     = llvmpipe (LLVM 11.0.1, 256 bits)

VkPhysicalDeviceLimits:
-----------------------
	maxImageDimension1D                             = 16384
	maxImageDimension2D                             = 16384
	maxImageDimension3D                             = 4096
	maxImageDimensionCube                           = 32768
	maxImageArrayLayers                             = 2048
	maxTexelBufferElements                          = 134217728
	maxUniformBufferRange                           = 65536
	maxStorageBufferRange                           = 134217728
	maxPushConstantsSize                            = 128
	maxMemoryAllocationCount                        = 4096
	maxSamplerAllocationCount                       = 32768
	bufferImageGranularity                          = 0x00000040
	sparseAddressSpaceSize                          = 0x00000000
	maxBoundDescriptorSets                          = 8
	maxPerStageDescriptorSamplers                   = 32
	maxPerStageDescriptorUniformBuffers             = 16
	maxPerStageDescriptorStorageBuffers             = 16
	maxPerStageDescriptorSampledImages              = 128
	maxPerStageDescriptorStorageImages              = 128
	maxPerStageDescriptorInputAttachments           = 8
	maxPerStageResources                            = 128
	maxDescriptorSetSamplers                        = 32768
	maxDescriptorSetUniformBuffers                  = 256
	maxDescriptorSetUniformBuffersDynamic           = 256
	maxDescriptorSetStorageBuffers                  = 256
	maxDescriptorSetStorageBuffersDynamic           = 256
	maxDescriptorSetSampledImages                   = 256
	maxDescriptorSetStorageImages                   = 256
	maxDescriptorSetInputAttachments                = 256
	maxVertexInputAttributes                        = 32
	maxVertexInputBindings                          = 32
	maxVertexInputAttributeOffset                   = 2047
	maxVertexInputBindingStride                     = 2048
	maxVertexOutputComponents                       = 128
	maxTessellationGenerationLevel                  = 64
	maxTessellationPatchSize                        = 32
	maxTessellationControlPerVertexInputComponents  = 128
	maxTessellationControlPerVertexOutputComponents = 128
	maxTessellationControlPerPatchOutputComponents  = 128
	maxTessellationControlTotalOutputComponents     = 4096
	maxTessellationEvaluationInputComponents        = 128
	maxTessellationEvaluationOutputComponents       = 128
	maxGeometryShaderInvocations                    = 32
	maxGeometryInputComponents                      = 64
	maxGeometryOutputComponents                     = 128
	maxGeometryOutputVertices                       = 1024
	maxGeometryTotalOutputComponents                = 1024
	maxFragmentInputComponents                      = 128
	maxFragmentOutputAttachments                    = 8
	maxFragmentDualSrcAttachments                   = 2
	maxFragmentCombinedOutputResources              = 8
	maxComputeSharedMemorySize                      = 32768
	maxComputeWorkGroupCount: count = 3
		65535
		65535
		65535
	maxComputeWorkGroupInvocations                  = 1024
	maxComputeWorkGroupSize: count = 3
		1024
		1024
		1024
	subPixelPrecisionBits                           = 8
	subTexelPrecisionBits                           = 8
	mipmapPrecisionBits                             = 8
	maxDrawIndexedIndexValue                        = 4294967295
	maxDrawIndirectCount                            = 4294967295
	maxSamplerLodBias                               = 16
	maxSamplerAnisotropy                            = 16
	maxViewports                                    = 16
	maxViewportDimensions: count = 2
		16384
		16384
	viewportBoundsRange: count = 2
		-32768
		32768
	viewportSubPixelBits                            = 0
	minMemoryMapAlignment                           = 4096
	minTexelBufferOffsetAlignment                   = 0x00000010
	minUniformBufferOffsetAlignment                 = 0x00000010
	minStorageBufferOffsetAlignment                 = 0x00000010
	minTexelOffset                                  = -32
	maxTexelOffset                                  = 31
	minTexelGatherOffset                            = -32
	maxTexelGatherOffset                            = 31
	minInterpolationOffset                          = -2
	maxInterpolationOffset                          = 2
	subPixelInterpolationOffsetBits                 = 8
	maxFramebufferWidth                             = 16384
	maxFramebufferHeight                            = 16384
	maxFramebufferLayers                            = 2048
	framebufferColorSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	framebufferDepthSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	framebufferStencilSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	framebufferNoAttachmentsSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	maxColorAttachments                             = 8
	sampledImageColorSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	sampledImageIntegerSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	sampledImageDepthSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	sampledImageStencilSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	storageImageSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	maxSampleMaskWords                              = 1
	timestampComputeAndGraphics                     = true
	timestampPeriod                                 = 1
	maxClipDistances                                = 8
	maxCullDistances                                = 8
	maxCombinedClipAndCullDistances                 = 8
	discreteQueuePriorities                         = 2
	pointSizeRange: count = 2
		0
		255
	lineWidthRange: count = 2
		1
		1
	pointSizeGranularity                            = 0.125
	lineWidthGranularity                            = 0
	strictLines                                     = false
	standardSampleLocations                         = true
	optimalBufferCopyOffsetAlignment                = 0x00000080
	optimalBufferCopyRowPitchAlignment              = 0x00000080
	nonCoherentAtomSize                             = 0x00000040

VkPhysicalDeviceSparseProperties:
---------------------------------
	residencyStandard2DBlockShape            = false
	residencyStandard2DMultisampleBlockShape = false
	residencyStandard3DBlockShape            = false
	residencyAlignedMipSize                  = false
	residencyNonResidentStrict               = false

VkPhysicalDeviceDriverPropertiesKHR:
------------------------------------
	driverID           = DRIVER_ID_MESA_LLVMPIPE
	driverName         = llvmpipe
	driverInfo         = Mesa 20.3.5 (LLVM 11.0.1)
	conformanceVersion = 1.0.0.0

VkPhysicalDeviceIDPropertiesKHR:
--------------------------------
	deviceUUID      = 00000000-0000-0000-0000-000000000000
	driverUUID      = 00000000-0000-0000-0000-000000000000
	deviceNodeMask  = 0
	deviceLUIDValid = false

Device Extensions: count = 14
-----------------------------
	VK_EXT_external_memory_dma_buf      : extension revision 1
	VK_EXT_private_data                 : extension revision 1
	VK_GOOGLE_decorate_string           : extension revision 1
	VK_GOOGLE_hlsl_functionality1       : extension revision 1
	VK_KHR_bind_memory2                 : extension revision 1
	VK_KHR_dedicated_allocation         : extension revision 1
	VK_KHR_driver_properties            : extension revision 1
	VK_KHR_get_memory_requirements2     : extension revision 1
	VK_KHR_incremental_present          : extension revision 1
	VK_KHR_maintenance1                 : extension revision 1
	VK_KHR_relaxed_block_layout         : extension revision 1
	VK_KHR_sampler_mirror_clamp_to_edge : extension revision 1
	VK_KHR_storage_buffer_storage_class : extension revision 1
	VK_KHR_swapchain                    : extension revision 68

VkQueueFamilyProperties:
========================
	queueProperties[0]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 1
		queueFlags                  = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER
		timestampValidBits          = 64
		present support             = true

VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 1
	memoryHeaps[0]:
		size   = 2147483648 (0x80000000) (2.00 GiB)
		budget = 0 (0x00000000) (0.00 B)
		usage  = 0 (0x00000000) (0.00 B)
		flags: count = 1
			MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 1
	memoryTypes[0]:
		heapIndex     = 0
		propertyFlags = 0x000f: count = 4
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_X8_D24_UNORM_PACK32
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D24_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
				(non-sparse)
			IMAGE_TILING_LINEAR:
				color images
				(non-sparse)

VkPhysicalDeviceFeatures:
=========================
	robustBufferAccess                      = true
	fullDrawIndexUint32                     = true
	imageCubeArray                          = true
	independentBlend                        = true
	geometryShader                          = true
	tessellationShader                      = true
	sampleRateShading                       = true
	dualSrcBlend                            = true
	logicOp                                 = true
	multiDrawIndirect                       = true
	drawIndirectFirstInstance               = true
	depthClamp                              = true
	depthBiasClamp                          = true
	fillModeNonSolid                        = true
	depthBounds                             = false
	wideLines                               = false
	largePoints                             = true
	alphaToOne                              = true
	multiViewport                           = true
	samplerAnisotropy                       = false
	textureCompressionETC2                  = false
	textureCompressionASTC_LDR              = false
	textureCompressionBC                    = true
	occlusionQueryPrecise                   = true
	pipelineStatisticsQuery                 = true
	vertexPipelineStoresAndAtomics          = true
	fragmentStoresAndAtomics                = true
	shaderTessellationAndGeometryPointSize  = true
	shaderImageGatherExtended               = true
	shaderStorageImageExtendedFormats       = false
	shaderStorageImageMultisample           = true
	shaderStorageImageReadWithoutFormat     = false
	shaderStorageImageWriteWithoutFormat    = true
	shaderUniformBufferArrayDynamicIndexing = false
	shaderSampledImageArrayDynamicIndexing  = false
	shaderStorageBufferArrayDynamicIndexing = false
	shaderStorageImageArrayDynamicIndexing  = false
	shaderClipDistance                      = true
	shaderCullDistance                      = true
	shaderFloat64                           = true
	shaderInt64                             = true
	shaderInt16                             = true
	shaderResourceResidency                 = false
	shaderResourceMinLod                    = false
	sparseBinding                           = false
	sparseResidencyBuffer                   = false
	sparseResidencyImage2D                  = false
	sparseResidencyImage3D                  = false
	sparseResidency2Samples                 = false
	sparseResidency4Samples                 = false
	sparseResidency8Samples                 = false
	sparseResidency16Samples                = false
	sparseResidencyAliased                  = false
	variableMultisampleRate                 = false
	inheritedQueries                        = false

VkPhysicalDevicePrivateDataFeaturesEXT:
---------------------------------------
	privateData = true</code></pre></div>]]></description>
			<author><![CDATA[dummy@example.com (rolfie)]]></author>
			<pubDate>Tue, 22 Nov 2022 19:01:47 +0000</pubDate>
			<guid>https://dev1galaxy.org/viewtopic.php?pid=38887#p38887</guid>
		</item>
		<item>
			<title><![CDATA[Re: [SOLVED] How is a 6700XT graphics card supposed to perform?]]></title>
			<link>https://dev1galaxy.org/viewtopic.php?pid=38886#p38886</link>
			<description><![CDATA[<p>Can we see</p><div class="codebox"><pre><code>glxinfo -B
dmesg|grep firmware
vulkaninfo
vainfo
VDPAU_DRIVER=radeonsi vdpauinfo</code></pre></div><p>The last three commands are provided by the vulkan-tools, vainfo &amp; vdpauinfo packages.</p><p>For that card I would try a newer kernel than 6.0.0 and a newer Mesa than 20.3.5. Upstream are on 6.0.9 &amp; 22.2.3, respectively. Unstable has the graphics firmware from two weeks ago, which is probably recent enough, and that package can be safely installed from a .deb (it has no dependencies).</p><p>In respect of the specific problem try disabling the compositor. And check the X. Org log.</p>]]></description>
			<author><![CDATA[dummy@example.com (Head_on_a_Stick)]]></author>
			<pubDate>Tue, 22 Nov 2022 18:32:00 +0000</pubDate>
			<guid>https://dev1galaxy.org/viewtopic.php?pid=38886#p38886</guid>
		</item>
		<item>
			<title><![CDATA[[SOLVED] How is a 6700XT graphics card supposed to perform?]]></title>
			<link>https://dev1galaxy.org/viewtopic.php?pid=38885#p38885</link>
			<description><![CDATA[<p>Just upgraded my Ryzen 9/X570 system from a 5500XT to a 6700XT graphics card, and I must say I am disappointed about the performance. Not speed itself, now I am seeing drawing artifacts.</p><p>Basics: Chimaera, Cinnamon desktop, Lightdm, Chimaera backports kernel and latest amd firmware from same backports. inxi -F shows:</p><div class="codebox"><pre><code>Graphics:
  Device-1: AMD Navi 22 driver: amdgpu v: kernel
  Display: x11 server: X.Org v: 1.20.11 driver: X: loaded: amdgpu
    unloaded: fbdev,modesetting,radeon,vesa dri: radeonsi gpu: amdgpu
    resolution: 2560x1440~60Hz
  API: OpenGL v: 4.6 Mesa 20.3.5 renderer: AMD NAVY_FLOUNDER (DRM 3.48.0
    6.0.0-0.deb11.2-amd64 LLVM 11.0.1) </code></pre></div><p>&#160; &#160; <br />The artifacts are different depending on the application. Firefox and Tor browser seem to work alright, haven&#039;t seen any issues. In Evolution I got some square green blocks in the menu and black ones in the footer. In others I see a pattern of square black boxes. Text display in the system protocol viewer partially is getting scrambled mainly when scrolling back up, some coloured artifacts are also present. When I move the mouse out of the window and try to make a screenshot the contents seems to be re-drawn and the problems are gone.</p><p>Prepared this thread with the text editor. Square blocks half colored half white overwrite parts of the text in the line that being edited. Again when I call up the screen capture program the artifacts go away. Addtional effects: square blocks appear in the lower part of the window. When I wait some seconds the pattern changes. </p><p>In some games I could identify transparent blocks that instead of the window background show the desktop background (proven by moving the window on the screen). Anyhow, I can&#039;t show the artifacts by taking a screen capture, as soon as the mouse activates another window the screen seems to be redrawn correctly. </p><p>It is hard to re-produce the issues. I could easily create artifacts with the system protocol viewer this morning, now as I try to prepare my screen for taking a picture with my camera, the viewer seems to be working fine. </p><p>I have swapped the two display ports on the card, no real difference. A HDMI cable to test a different route reduces the resolution, but same type of issues. </p><p>What do I need to conclude from that behaviour? Is that a defective new card? Or a driver issue, i.e. is the HW not fully supported yet? Do I need to go up to Daedalus?</p><p>I know my description is vage. I will try to put together something with gimp from my pictures. This will take a while.</p><p>rolfie</p><p>Edith: picture with artifacts from different sources: <a href="https://postimg.cc/Hr1sZnWH" rel="nofollow"><span class="postimg"><img src="https://i.postimg.cc/BnXLvPd8/6700XT.png" alt="6700XT.png" /></span></a></p><p>This picture will be deleted within 31 days&#160; from postimg.org</p>]]></description>
			<author><![CDATA[dummy@example.com (rolfie)]]></author>
			<pubDate>Tue, 22 Nov 2022 18:06:42 +0000</pubDate>
			<guid>https://dev1galaxy.org/viewtopic.php?pid=38885#p38885</guid>
		</item>
	</channel>
</rss>
